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The Cursed Cuckoo Haus

Lemax Contest Winner, 2017.
You Name It. We Create It.

The Cursed Cuckoo Haus

Meet the Artist

Jessie Buddell - Artist The Cursed Cuckoo Haus

I was excited when I read the description for the Cursed Cuckoo Haus by, Mark Cheever of Chesterbrook, PA. It sounded so unusual, with many clever ideas offering lots of creative opportunities. I really enjoyed working with the images suggested: a scary, shriveled witch, mischievous spirits, spooky skulls, and haunted-forest imagery. The animated movements that were suggested are clever - including the clock’s spinning hands and the grim reaper going around in circles. It takes talent to visualize ideas and then put those ideas into words. It was a pleasure for me to help bring those ideas to life. As the finished product is viewed, that story comes to life.

The concept sketch that I worked from was a collaboration with designer Bret Conover (designer of the previous “You Name It, We Create It” collectible piece – “Banshee’s Boo-B-Traps”), whose artwork is truly amazing. Bret’s elements added a bit more life and action to the final approved design. From this concept drawing, I started working on the color. The challenge to make the design "pop" and to bring about an overall "feel" of a collectible piece with the color is one of my favorite aspects of the Lemax design process.

Further work involved creating detailed drawings, or schematic elevations, that show every side of the piece. It's fun to add cute little items of interest to the sides and back, they are like unexpected surprises for the collector to discover as their eyes scan over the piece. I hope collectors will be charmed when discovering these added details when looking at their Lemax pieces.

My goal as a Lemax designer is to design miniature collectible buildings that have a visual flow to them; this includes the structure's shape as well as the "story" it has to tell. Many people are involved in creating Lemax buildings including sculptors, painters, the people who skillfully make all the intricate animations possible, and those who arrange the sound effects. Seeing the finished pieces come to life is very rewarding. I'm very happy to have been a part of making this piece - it was a lot of fun!